
Hey everyone, a couple of bug fixes and a bunch of quality of life updates for today. Starting with the bug fixes:
Fixed an issue where items could get stuck under the map, and added a "Reset Stuck Items" button into the options menu if you are missing any items at the end of the game.
Fixed an issue where 2 different items shared the same texture, making them appear identical. They now have different textures.
Fixed an issue where certain languages would not correctly display the currently selected item due to incompatible fonts.
And the QOL updates:
Every item's hold position has been updated so that it is easier to tell what item you are holding by looking at it.
Removed the second stack of magazines from the magazine shelf, as it was hard to read if the shelf was full or not from looking at it. Saves should update to use single stacked magazine shelves. If you were holding a magazine at save time and you have too many magazines, drop the extra one on the ground then save and reload, and it should go away.
Improved the restock ability. It should no longer only try to go to specific shelves.
A label now appears at the bottom of the screen telling you what type of items are on the shelf you are looking at
Added a FOV slider in the options
Movement keys can now be rebound
Currently still being worked on:
Unfortunately I've still been working on the crash at launch issue. Nothing to update here except that I hope I can have it fixed shortly
Controller support is now available in beta mode. It should now work about 95% of the time. I still have a little testing to do before I can call the game fully controller supported
I plan to rename the items to more interesting names, but my priority is to get the game bug free and working for everyone first. I will include a toggle to revert to the numbered item names if you prefer them
Thanks again for all the feedback, and thank you for playing!