Fixes
- Resolved issue causing the UI to disappear when exiting the mech
- Load/Save system now works correctly (map resets on death)
- Fixed bug spawning extra worker bots beyond intended limits
- Limited jetpack SFX to improve framerate
- Corrected FPS melee hit detection for more accurate strikes
- Addressed several collision issues in Sandbox mode
Balance
- Free gun received a nerf (reduced fire speed & damage)
New Enemies
- Boomers: rush their target and explode on impact
- Ascendents: flying melee units that burn hot listen for the sound of fire
AI Improvements
- Enemy targeting updated to be more dynamic, giving them greater autonomy in choosing who to attack