The Algorithm Instinct Playtest · published
Free Loadout - Match Bound Weapon
- Mechanism to get a free loadout On Death/Respawn
- You can drop or equip these items, but they will not be saved to stash on match extract - They are match bound
Combat Data - new Resource
-gained per kill
-lost a portion per death
-gain bonus if killing Primary Target
-at match successful extraction - saved on player account
-will be used in shops/trade for unlocking gear
Primary Target
-a player selected by the match as your primary target
-after killing it switches to another player
-each player has a Primary Target
Items + HUD
- Display Username With Primary Target Icon
- Healing/Repairing is not instant anymore
- LMC Hold channeling heal until progress 100% to get heal amount
- If releasing LMC before progress, Healing is canceled (item is preserved)
- Display Heal Progress
Inventory
- Hold E to smart gather (at most 10) items around player (no need for camera look)
- Old camera look to pickup also present
Settings Menu Fixes