
Fixes from your reports. Thanks for sending them.
A floor's stock no longer lands inside the shelving.
Every space toy shows its own colour: no more shelves of one toy under five colour names.
A toy dropped at the prize machine can be picked up again.
The rotunda keeps its own "toys placed" tally instead of inheriting the toy shop's.
A helper carrying a toy down to the ground floor no longer parks at the first floor's railing.
New Game is new for everybody: guests no longer rejoin with the last run's coins and slots.
The reward bar counts the room's work instead of sitting at 0/24.
Gravitational placement and the Rocket moved to the interact key (E / X). The click throws again.
New contrast slider, under Brightness.
"Refresh world" returns to your run instead of the title screen.
Diagnostic reports now carry the run's save, so a bug can be reproduced from the file.