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SunkenlandNewsUpdate v0.8.45
Game update

Update v0.8.45

Sunkenland · published 6 Aug 2026, 19:44 UTC · build 24587229

All newsPlayers around this dateRead on Steam

Thank you for your continued support and patience, Sunkenlanders!

Your feedback, bug reports, and save files have played a big role in helping us improve the game. Every report helps us identify and resolve issues, and we're really grateful to everyone who has taken the time to share their experiences with us.

In addition to ongoing bug fixes and improvements, we're also working on a major new feature: the Companion System. We're taking the time to make sure it's polished and complete before it's released. We truly appreciate your patience and continued support as we bring it to life.

The following fixes and improvements are included in this update:

Bug Fixes

  • Fixed an issue where dialogues with various NPCs would repeatedly reset to their initial state.
  • Fixed an issue where certain dialogue stages failed to synchronize after a client joined a multiplayer session.
  • Fixed an issue where the soldiers accompanying the Warlord in the final level could become stuck outside the walls.
  • Fixed an issue where enemy ships moved too fast during combat. Their movement speed has been reduced by approximately 40%.
  • Fixed an issue where the Storm Outpost incorrectly displayed harvestable plants on the map.
  • Fixed an issue where the Blueprint: Leather Suitcase had a trade value of 0.
  • Fixed an issue where ore veins in the Ship Graveyard incorrectly displayed a workbench.
  • Fixed an incorrect icon for the Blueprint: Hull Reinforcement Material.
  • Fixed an issue where the displayed progress for the sailing distance achievement did not match the actual requirement.
  • Fixed an issue where harvestable objects at the Oil Refinery could sink into the ground.
  • Fixed a naming inconsistency between the High-Power Boat Boiler / High-Efficiency Boat Boiler and their corresponding blueprints.
  • Fixed an issue where sandbags on ships incorrectly displayed health bars.
  • Fixed an issue where ships stranded on shore could fall beneath the terrain after loading a save.

New Feature

  • Added the ability to individually hide UI markers, such as claimed flag markers.
More from Sunkenland

Other announcements

All news
Community25 Aug 2026🎉 Happy 3rd Birthday, Sunkenland! 🎉On this very day three years ago, Sunkenland was released into Early Access. Since then, it's been an incredible journey filled with exciting adventures, challenges, and a lot of hard work. From v0.1 to v0.8.55, we've released 58 updates, improving and expanding the game step by step. We've come a long way since those early days, and we're getting closer and closer to our vision for Sunkenland.…Game update25 Aug 2026Update v0.8.55Improvements and Optimizations · Optimized network connections and scene loading to reduce timeout issues between hosts and clients. · Improved ship AI behavior. · Enhanced ship-mounted weapon systems with new targeting mechanics, including distance weighting, nighttime weighting, focus-fire weighting, and a target-loss rule when targets are submerged beyond 8 meters, giving players greater tac…Game update19 Aug 2026Update v0.8.53Bug Fixes · Fixed an issue where Objective 2 and Objective 3 could sometimes fail to appear during the Pirate Cargo Ship quest, preventing quest progression. · Fixed an issue where interaction button prompts could display incorrectly. · Fixed an issue in The Tunnel quest where the treasure chest could respawn after reloading a save after it had already been collected. · Fixed an issue where pla…