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HARD VOID
News
HARD VOID v0.13.16
Game update
HARD VOID v0.13.16
HARD VOID
· published
19 Jul 2026, 06:52 UTC
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Players around this date
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Added new OST for battle
Now you can rename fleets in strategic layer
Added color coded items in the research queue
Fleet movement can be cancelled by moving to the same astro.
Watch on YouTube
More from HARD VOID
Other announcements
All news
Major update
11 Sep 2026
HARD VOID Early Access v0.14.X
HARD VOID v0.14.X arrives! Now, astros can have moons, which will participate in combat. Also, every astro has now HP and can be destroyed. Full extra feature list: - Moons and asteroids - Astros can be targeted and destroyed - Multi astro combat - Multiple factions in same combat - Resource storage buildings - Storage modules for ships - Resupply with ships - Improved resupply mechanics (It wi…
Community
13 Jul 2026
HARD VOID halfway in development
Hello! I am just here to announce the plans of HARD VOID. Development continues steadily, and I want to thank you all again for your support. This is a full solo project: I code, write the lore, design the UI, direct the art style, compose the music, make the 3d models, and do the marketing by myself. Even the game engine is a custom one. It's a lot of work, but HARD VOID is my work of art. You…
Game update
6 Jul 2026
HARD VOID v0.13.15
V0.13.15 available is now available · Added another batch of text descriptions · Added button in colony view screen to switch between list and supply chain mode view. · More small fixes/polish for battle animations · Fixed issues in the tooltip for production summary of buildings.