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MUPPLED PlaytestNews0.15.5
Game update

0.15.5

MUPPLED Playtest · published 9 Jul 2026, 20:34 UTC

All newsPlayers around this dateRead on Steam

general:
settings menu now has alt keybinds!! with this you can also now rebind the movement keys to whatever you want!

snake:
cool new game over cutscene

shift:
live VS timing reworked to be based on your actual self-reported time rather than the time tracked by the server
server gives a half second of grace to determine first finishers/timer expiry so things are no longer ping-based

bugfixes:
fixed game crash when double clicking a button to start a custom world
shift: player finish cards no longer block mouse input
shift: maybe fixed crazy camera when in practice during game end
shift: maybe fixed non-winners ending up in the win zone on game end
shift: fixed incorrect opacity of other players

More from MUPPLED Playtest

Other announcements

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Game update16 Sep 20260.22.1sandbox/free edit: -added star doors and star gates -added 2 more collectibles with different properties & associated doors/gates -gate sprites and red star sprites are currently placeholder -- still thinking about what would best fit for the red star's mechanics gfx: -star door resprite -added dead grass blocks -added wooden crate -added grate -added mossy stone brick shift: -added 2-wishlist…Game update8 Sep 20260.21.0shift: -every level has medal times now! see if you can get gold on every level :^) -also updated 1-octopus & 3-hue_the_whirl general: -edit menu made slightly transparentGame update7 Sep 20260.20.1spikeworld: -oneways replaced with glass blocks. they can be freely deleted to be replaced with one ways. (the platforms are glass so you can see if a star spawns behind them) -for if you somehow find spikeworld to be too easy: added command '/hardmode ', which restarts your game with hard mode turned on with seed x (random if blank). hard mode spawns 4 stars each round instead of 6, gives no m…