Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
BlackdoorNewsDemo Update - v0.9.2
Game update

Demo Update - v0.9.2

Blackdoor · published 25 Jun 2026, 18:22 UTC

All newsPlayers around this dateRead on Steam

Community patch - new NPCs, new scripting tools, QoL, and bug fixes. Thanks to 2dPrinter, Aluvard, _xp_, ItsGime, and delta for the repors.


New Community NPCs

Three new regulars have joined #lounge: 2dprinter, delta, and vince_kully. They show up in ambient chat, respond to events, and have /whois entries. 2dprinter is also lurking somewhere on the shop server.

New - PatternKit ($400)

Four new scripting functions for extracting structured data from file content. Available in the shop once you're past Act 1.

  • extract_ips(text) - returns every IPv4 address found in the text

  • extract_emails(text) - returns email addresses

  • extract_urls(text) - returns http/https URLs

  • extract_credentials(text) - returns password/key/token patterns from config files and logs

All four take a string (e.g. the output of read_file()) and return a list. No connection required, no noise generated. The functions appear in the editor reference panel once purchased.

New - Bypass Source ($650)

Low-level firewall primitives. See how bypass_firewall() works. Unlocks probe_layer() and chip_layer() and delivers the source to ~/scripts/sdk/bypass.bd.

New - wget / curl

Download files from web servers directly to ~/downloads/ without opening the browser. Same access rules as browsing - if you can browse it, you can wget it; 403 pages block wget too.No noise, no trace. Works from the terminal or inside scripts.

QoL

  • shop promo <code> - enter a promo code from the terminal or via ?promo=CODE in the browser URL. Applies a discount to your next purchase

  • Shop items now show [owned] - buy links are replaced with an owned indicator for items you've already purchased, in both the terminal and the browser

  • Workshop: Random server - a [Random] button in the server template picker generates a random archetype with randomised hostname, IP, and details

  • /msg <handle> - open a DM channel with any IRC handle directly from the input bar

  • IRC channel cycling - Alt+Left / Alt+Right steps through IRC channels when the IRC pane is focused. Channels that don't fit in the tab bar are accessible via a [+N] overflow picker (now scrollable)

  • New scripting string methods - contains(sub), lower(), upper() added to the BD language

  • Scripting: dynamic import - import(variable) now works. import(lib) as u alias form also supported

  • /whois threadbare - threadbare now has a whois entry. All mission contacts are findable this way

Bug Fixes

  • Threadbare's mission could be permanently lost - if you saved between receiving the threadbare DM and the mission auto-accepting (a ~4 second window), the mission vanished and couldn't be recovered. Fixed. If your save was in this state, loading it will restore the mission automatically

  • Drop-box disappeared from network after forget - using forget on the drop-box IP removed it permanently. Reconnecting now restores it to the network tab. Thanks Aluvard

  • /msg accepted any handle - /msg would open a DM channel with whatever you typed, even nonsense handles. It now validates against known users first

  • Cracker showed password before completing - result.hint was revealing the full password while result.success was still false, so scripts looping on !result.success would show the answer before the crack finished. Fixed. Thanks _xp_

  • Scripts with syntax errors silently failed - running a script with a parse or syntax error produced no output; the shell just returned silently. The error now prints in the terminal. Thanks delta

  • Imported scripts couldn't import other scripts - transitive imports failed silently; a module that used import internally would always error with "Cannot find module". Fixed

  • rm didn't handle relative paths - rm ../file or any path with .. segments would fail to resolve correctly. Fixed

  • Credentials stopped being saved after editing the file - opening ~/.ssh/credentials in the editor and saving it would cause all subsequent logins to stop being recorded. Fixed. Thanks ItsGime

  • Scripting: object literals - var x = {key: "value", n: 42} - parser bug, now fixed



- Static

More from Blackdoor

Other announcements

All news
Game update13 Sep 2026v1.1.1 - bug fixesBug Fixes · sqli() no longer crashes a script when a target has no configured routes - returns a normal checkable result instead. · Object literals, lists, and function calls can now be written across multiple lines. · ls now shows real file permissions and ownership, matching what download()/upload() actually enforce. · The web API reference's connect() entry now carries the same success-vs-lo…Major update10 Sep 2026v1.1.0 - PersistenceThis is the biggest update Blackdoor's had since launch, and it's less about any one feature than about the world stopping being so still. A server used to be a filing cabinet - it sat there with its files and its users until you did something to it, and nothing happened in between. That's fine for a lot of the game, but it meant every "the system noticed you" moment was fake. This update makes…Game update1 Sep 2026v1.0.6 - workshop and scripting fixesNew · Action link syntax (open a firewall port, view server users, etc. from an HTML page) is now documented right in the Workshop editor when editing an .html file, instead of only existing in an external doc. · A new editor= option in ~/.config/blackdoor.conf (simple or nano) - nano mode adds a real Ctrl+X: prompts "Save modified buffer?" if you've got unsaved changes (Y or N then Enter to co…