Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Stars ReachNewsInto The Clouds
In-game event

Into The Clouds

Stars Reach · published 15 Jun 2026, 23:05 UTC

All newsPlayers around this dateRead on Steam

Hello, Wayfarers! 

We’re putting the finishing touches on our next update, tightening the bolts and patching the hull. Our primary mission for the update was to resolve the stability issues that were introduced in a recent update. We’ve identified a number of the problems and cleaned them up. Plus, we’ve got a fresh coat of paint on our gas and water effects, chat bubbles, and some handy quality-of-life tweaks. Beware of low-hanging, heavy fog. Visibility may be diminished... and you never know what could be lurking out there.

Updated Visuals for Gas and Water

We’ve introduced a brand-new gas rendering pipeline, bringing sharper visuals, smoother rendering, and improved performance across the board.

  • Reworked gas and liquid rendering for smoother visuals and improved volumetric rendering performance.

  • Added procedural noise to gas rendering, creating more natural detail around planetary surfaces and in space.

  • Underwater rendering is here! Enjoy light beams piercing the water surface, underwater effects, and more.

  • The old volumetric fog system has been replaced with a new fog renderer built on our custom gas rendering. For now, fog is localized and not yet simulation-reactive, but the plan is for it to become contextual to biomes in the future.

  • Clouds now use the new rendering pipeline too. Fly up and check them out!

  • Space now features simple nebulae powered by the same rendering system.


Chat Bubbles: Now with More Personality

Your words deserve to look their best! We’ve given our chat bubbles a complete makeover - fixing wonky textures and ensuring your messages arrive in style.

  • Banished word-wrap gremlins, stretched textures, and bubble-spout glitches.

  • A fresh pass on the art style of the bubbles. Plus, we added a whole bunch of new ones! 

  • These bubbles are mapped throughout the moods and say alternates, so you will find that far more of them now display differently.

  • Updated fonts for better readability.

  • Chat bubbles now intelligently adjust their stay-time based on your message length.


Other Changes, Bug Fixes, and Updates

  • Fixed an issue that would cause players to get stuck zoning if they had a Probe Light active

  • Added improved logging to help us track crashes and keep things running smoothly.

  • You can now 'Inspect' fellow Wayfarers to check out their profiles. 

  • Updated the medical box art in the Crucible firebase.

  • Added temporary icons to the skill UI to help with readability.

  • Improved the prediction of indirect projectiles


Known Issues

  • Gas that is floating on water can be pixelated at times

  • Fog may be heavier than intended. Please let us know if you encounter something out of a Stephen King movie... we do want you to be able to see where you’re going.

More from Stars Reach

Other announcements

All news
In-game event15 Sep 2026Better Together Update 8.6.0Greetings, Wayfarers! Find your crew, pick a destination, and explore the galaxy together! The Better Together Update 8.6.0 is coming in the next few days , introducing our new Party System and giving you a new way to explore Stars Reach with your crew. You will be able to create a party with other Wayfarers, chat with your crew in a dedicated Party channel, and keep track of party members whil…Community12 Sep 2026Starside - SEP.12.2026Greetings, Wayfarers! Ground Control Hotfix 8.5.1 is here, with fixes for crafters, homesteaders, and explorers alike. This week’s update adjusted crafting progression, restored missing recipes and Wood-to-Oil refining, and corrected homestead vendor and storage counts. You should also now be able to put recipes into your bank or storage for later! Out in the galaxy, Blackhart and King Prowler…Game update11 Sep 2026Ground Control Hotfix 8.5.1Hotfix 8.5.1 is here ! Maintenance will run from 8 AM to 11 AM Pacific / 11 AM to 2 PM Eastern, with approximately 3 hours of downtime. Keep an eye on Server Status for the latest updates. This hotfix brings crafting, Public Event, and bug fixes. What's in store, you ask? Crafting and Recipe Fixes and Changes Split Circuit Bench lighting into Static Light and Blinking Lights. Crafting has had a…