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Evard The Hermit: Through FearsNewsMajor update: Demo v0.9.0
Community

Major update: Demo v0.9.0

Evard The Hermit: Through Fears · published 5 Jun 2026, 08:47 UTC

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Hi, fearless players!In preparation for the upcoming events and Steam Next Fest, I want to remind you that the Demo v0.9.0 is fully updated and ready! I’ve focused on making the gameplay smoother, more responsive, and more immersive compared to the older versions.

  • Combat Overhaul: Attack animations are now faster with significantly shorter recovery times. Combat feels much snappier and more dynamic now. Evard can move faster even in fight mode.

  • Full Button Remapping: You can now fully customize your controls for both keyboard and gamepad.

  • New Voice Acting: I’ve completely updated all character voices using advanced Google AI Studio models. They now sound much more natural, emotional, and fit the game's atmosphere perfectly.


I’m a solo developer, and your feedback is truly useful for me. Please try out the new build and let me know your thoughts in the comments!I'm continuing to work hard on the full game, and it is already on the home stretch. I'm doing my best to make the final version even more polished and exciting for you.If you enjoy the demo, please Add to Wishlist! It’s the best way to support the game and help it grow.Thank you for playing!

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Community3 Sep 2026Final stage of development & new cover artHey everyone! Quick update: the game is officially in its final stage! I’m currently working on polishing, final testing, and preparing for release on October 13, 2026 . By the way, I also updated the game’s main cover art (capsule) on the store page and library. Check it out and let me know what you think. Thank you all for following the project and adding it to your Wishlist. Stay tunedCommunity22 Jul 2026Combat Update & Demo NewsHey fearless player! Work on the game is moving forward every day. Based on your feedback from Reddit and playtests, I’ve made several important changes to improve the overall combat feel and physics: · Added 3 difficulty levels . Now you can choose between Easy, Normal, and Hard. · Removed random blocking and random hit force. Combat is now much more consistent and fair. · Swapped weapon colli…