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HolonopticNewsMinor Patch 1.1.0 now live + Hotfixes
Game update

Minor Patch 1.1.0 now live + Hotfixes

Holonoptic · published 18 May 2026, 19:19 UTC

All newsPlayers around this dateRead on Steam

Hello folks

Thanks a lot for your kind and constructive feedback, and also submitting all those error reports.

They have been put to good use.

1.0.1-1.0.7 were released silently over the last couple of days, 1.1.0 was released just now.

1.1.0

- Hovering the map button now shows a quick-login menu for switching between owned headquarters

- Hovering the construction button now shows a quick-navigation menu for jumping directly to a floor

- Clicking on an executive's portrait in inventory now switches to that executive. The small arrow button that previously had this function was removed.

- Add hovered hint about scheduled calendar events (=calls)

- Fix a crash caused by effect functions returning invalid float values (OverflowError: cannot convert float infinity to integer)

- Fix a crash in the event list when an active project has no floor assigned (TypeError: argument of type 'NoneType' is not iterable in R())

- Active projects that somehow lost their floor are now paused with an error log instead of crashing the per-tick project loop

- Track finished playthroughs with ideocluster scores & endings

- Fix a crash in the savegames screen for old savegames missing the '_game_runtime' or '_save_name' fields

- Fix the runtime display in the savegames screen breaking for playthroughs over 24 hours

1.0.7

- Fix a crash when the holonoptic screen is open and an ideocluster amplifier effect reaches an invalid value

- Fix a crash that could occur while changing an executive's location or pausing a project

- Fix a crash when loading old savegames missing the '_ctime' field in save slot data

- Fix a crash when assigning resources to a project with no floor assigned

- Old savegames incompatible with this version are now labelled as such and cannot be loaded

1.0.6

- Add more error details for errors raised related to executive effects

- Fix crash that could occur after upgrading a Geist package (executive_graphics_update)

1.0.5

- Fix crash when hovering a project with no floor in the event list

- Fix crash when opening an executive screen after inventory was reorganized

- Fix lock.effect_reset bug that would break executive effects from items and skills

- Properly raise errors in the effect loop

1.0.4

- hotfix to fix still occurring crash when moving the glasses during the tutorial

1.0.3

- Fix crash by preventing showing floor/project screen from projects in event list on marketscape in fast mode

- Send automatic error reports

- Force raise on executive effect errors

1.0.2

- Fix crash when moving an item in executive closed inventory preview

- Allow users to report errors on error screen

- Make executive effects more resilient

1.0.1

- Fix a bug where the Extra instructors project would have no effect

- Allow demo savegames to transition into regular game

- Add UI option to blur conference call backgrounds

- Fix missing voice line for Haruko's third dialogue

More from Holonoptic

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