Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Lunchbreak TacticsNewsPatch 1.0.3 - First week update
In-game event

Patch 1.0.3 - First week update

Lunchbreak Tactics · published 5 May 2026, 20:45 UTC

All newsPlayers around this dateRead on Steam

After a week...

Hey Slackers! 🎉

Our first week patch is live! Big thanks for playing, reporting bugs, and sharing feedback. You’re seriously helping us shape the game. Keep it coming, and enjoy the update! 💛

UNITS SKIN IRL

26 new IRL skins (it’s not like anyone was waiting for that!)

  • Royals (yellow): Flossassin, Breadragon, Bardista, Gnomato, Knight Watch, Patchlette, Slow Queen, Scientorch, Plastimorph, Apothecary

  • Pirates (blue): Crewbernet Sauvignon, Crustacheese, Pirate Chip, Beertender, Pearl Noble, Bath Parrot

  • Unsold (purple): nothing for now...

  • Wild (green): Fanny Smuggler

  • Hot Arrivals (orange): Coffeetle, Baby Bottle Brawler, Bombactus, Camel Spray, Fennec Pop, Jeweler, Spider Melon, Sphinx Puzzle, Sandalouse

  • Stealthy (red): Gamepandroid

Balancing

Heroes

  • Malakar’s power changed to: “Kill a random ally, then give two random allies +1 XP.”

  • Garnet now gives 1 XP to a random ally instead of the ally that was added.

  • Flora now draws three units at the start of the shop instead of drawing one and then redrawing.

Pirates

  • Gambler: ATK decreased by 1.

  • Navigator: HP decreased by 1.

  • Shrimp: ATK decreased by 1.

Stealthy Grabs

  • Fixed a bug where Cocomonk wouldn’t trigger its power if it killed the first enemy unit with its attack.

  • Iron Koi: HP increased by 2.

  • Ronin: ATK decreased by 1.

  • Samara Doll: HP increased by 1.

  • Otaku: ATK and HP decreased by 1.

  • Peppengu: HP decreased by 2.

  • Bike Ranger: ATK increased by 2.

  • Mechaputer: power now only grants the XP bonus (stat bonus removed).

Wild Picks

  • Fairy Tie: HP increased by 1.

  • Bearloon power changed to: “If this has less HP than the ally behind, gain +3 ATK.”

  • Tofunuki: ATK increased by 1.

  • Gluthermos: power can now trigger a maximum of 3 times.

  • Berserker: power now triggers if it has less HP than the enemy in front (instead of less than 50% HP).

  • Fanny Smuggler: power reduced to 2$, stats increased to 5/4.

  • Centaur: HP increased by 1.

  • Blendigo: power now gives +8/+8 (instead of +7/+7).

  • Druid: power now summons 3/3 Bearloons (instead of 5/5 Bearloons).

  • Bramble Lance now deals damage to the three enemies in front (instead of two).

Royals

  • Gnome: ATK increased by 1.

  • Plastimorph: ATK increased by 2.

Hot Arrivals

  • Armadillo: stats decreased by 1/1.

  • Sphinx: HP increased by 1.

  • Camel Spray: stats decreased by 1/1.

  • Sandvacuum: stats increased by 1/1.

  • Mystic Stone now costs 1$.

  • Pepper Dancer: power now gives +2/+1.

Bug Fixes

  • The limit counter now updates correctly when a unit levels up.

  • Ronin in the shop is now working correctly.

  • Mirrusa (Lv3) now behaves as expected.

  • Mirrusa with more than 1 unit in front now behaves correctly.

  • Poison Dagger now works as intended, and its power description has been adjusted.

  • Multiple Nekomancers can no longer silence the same unit.

  • Fixed simultaneous death behavior for Brocotree and the unit behind it (Brocotree now buffs the correct unit).

  • Claudia Nightshade and Start of Shop powers are now displayed correctly.

  • Steam achievement “Coupon Warriors - Win a run with only tier 1 units” is fixed.

  • Camel Spray now works as intended.

  • Less frequent connection loses (we hope)

More from Lunchbreak Tactics

Other announcements

All news
Community3 Sep 2026Lunchbreak Tactics & Grail Bundle! 🤝🚨 Attention, Slackers! 🚨 We've teamed up with our card-battling buddies over at Sokpop Collective to bring you the Lunchbreak Tactics x Grail bundle! Pick up both deckbuilders together at 10% off. If you already own Lunchbreak Tactics , you’ll still get the discount on Grail through the bundle. 👇 Congratulations to the Sokpop team on the launch of Grail ! 🎉 Stay slackin' 🃏In-game event1 Sep 2026The True King of the Aisle 🛒Hey Slackers, Update 1.0.22 is here! King of the Aisle now has its own leaderboard , giving you a new way to see who truly rules the aisle. There’s also a new secret unit waiting to be discovered: Hermit in Love ! And finally, we've made a small balance adjustment to Handlion. Features · Added a leaderboard for King of the Aisle . · End of Android Playtest version. Content · Added a new secret…In-game event3 Aug 2026A New Secret Unit Has Arrived!Hey Slackers, A new secret unit has been spotted among the Hot Arrivals! This update also adds a random option for heroes and clans on the selection screen, along with a new round of balance changes across all tiers. The game’s balance is now starting to settle into a stable place. As planned in our roadmap, another balance patch will arrive at the end of August. After that, we’ll evaluate whet…