Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CloudDwellersNewsCloud Dwellers – Early Access Launch Announcement
Steam news

Cloud Dwellers – Early Access Launch Announcement

CloudDwellers · published 17 Apr 2026, 06:49 UTC

All newsPlayers around this dateRead on Steam

Build your sky world. Restart civilization.
Cloud Dwellers is now available in Early Access!

After a long wait, it’s finally here.

We’ve always loved the idea of “building something from nothing.”
That’s how Cloud Dwellers started — a broken but hopeful floating island world.

At the very beginning, it was just three of us talking about a small idea.
Step by step, we turned it into something real — a world you can actually explore.
Before we knew it, four years had passed.

It wasn’t an easy journey.
Some players felt worried, some had doubts — which is totally understandable after such a long wait.
Over these four years, a lot has changed — in the world, in life, and in this game.

But now, we’re finally ready to say this:

Your journey in the floating world begins today.

Thank you for being here.
We’re really excited to explore this world together with you.


Cloud Dwellers launches in Early Access on April 17, 2026.
There is a 12% launch discount for the first two weeks.

This version already has a lot of content:

· Resource gathering

· Base building

· Character growth

· Exploration and puzzles

Right now, the game includes:

· 100+ buildable structures

· Hundreds of craftable items

· 4 tiers of technology

Based on our testing, the Early Access version offers around 30–80 hours of gameplay, depending on your playstyle.

Every run is a bit different.
Every build, every discovery can lead to something new.


What you can experience in the current version:

Improved core gameplay

We’ve upgraded all core systems.
There are now more than 100 structures, more resource points, and smoother animations.
Everything — gathering, crafting, building — feels more fluid and immersive.


Full tech tree available

The full tech tree is open from the start.
There are 4 tiers with multiple branches, covering building, resources, and exploration.
You can choose different development paths based on your playstyle.


Procedurally generated islands

Every world is randomly generated.
Island shapes, resource locations, and points of interest are different each time.
Each playthrough feels unique.


Exploration & puzzles

The floating world is full of mysteries.
You’ll explore islands hidden in the clouds, find clues, and solve puzzles.
Every discovery can unlock new areas or mechanics.


“Spectral Energy” system (幽波系统)

We added different types of energy with different functions.
They can power your machines or be used creatively in your base.

You can:

· Split energy

· Redirect it

· Combine it

· Break it down

This system lets you design your own setups freely.


Character progression

Each character can grow in different ways.
You don’t need to make them perfect — just specialize them.

You can improve stats by:

· Equipping gear

· Studying in the library

· Using special facilities

Focus on strengths and build your own team.


New movement options

Walking everywhere is slow — we know that.

Now you can build ziplines to move quickly between islands.
There are also other movement upgrades waiting for you to discover.


More decorations

We’ve added more decorative items.
You can customize your base and make your floating home feel more personal.


We will keep improving the game after launch.
If you find bugs or have suggestions, feel free to tell us.

You  can  join our DICORD.
We’d love to hear your feedback and ideas.

More from CloudDwellers

Other announcements

All news
Major update19 Aug 2026V0.38 Update – Base Growth Version UpdateIn Clouddwellers , we have always wanted players to build a sky home that truly belongs to them, with their own hands. But until today, your base has always had to compromise with the world. Wherever the resources were, that was where you had to build. Wherever the minerals were, you had to send people there to collect them. When liquids and gases needed to be transported, you could only rely o…Game update14 May 2026【Version 0.34 Update】The White Glimmerwave Aberrant Proliferation Phenomenon Has Been Contained Over the past few days, some Cloud Dwellers observed an extremely abnormal phenomenon while using the “Glimmerwave Field Generator”: After White Glimmerwave entered the wavefield system, its energy amplification exhibited an exponential deviation beyond theoretical expectations. At first, we believed it was merely a norm…In-game event30 Apr 2026【Version 0.32 Update】Hello, dear dwellers! Happy Labor Day! The long-awaited resource discard feature and radiation effect toggle are finally here! In addition, we’ve gone through player feedback collected over the past period, improved several aspects that affected the gameplay experience, and added a number of practical features to make building and exploration smoother. I. New Features 1.Added radiation effect t…