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Late OrderNewsLate Order Devlog #2
Community

Late Order Devlog #2

Late Order · published 3 Oct 2026, 22:38 UTC

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Hey, cowboys! The JBRO team is back with a fresh devlog.

Thank you for supporting us and hearing us out. It was really scary to write our first devlog, but your reaction helped us get through it.

We’re continuing to fix issues as quickly as possible, but our main focus remains on improving the overall gameplay experience.

The first update is focused on introducing new, unique rules that Old Jerry has prepared for the players. The current rules don’t create the level of tension and fear we need, and that’s how Jerry interacts with you through the gameplay. We want to fix that and make every rule feel more like a personal story between you and Jerry.

We also want to share a small sneak peek of what’s waiting for you in the update.

Thank you for your feedback. It’s only thanks to you that Late Order 2.0 can become a reality.

— JudasBros team

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Game update2 Oct 2026Update 1.0.22First of all, we want to thank all of you who support us, stick with us, report bugs, and simply believe in us :) You're breathtaking! We'll do our best not to let you down. Now, on to the changelog: - Added more time for all orders. - Reduced the number of customers per shift. - Added more time for the boss's orders. - Fixed a softlock involving Leo's bowl. - Fixed an issue with the detective'…Game update2 Oct 20261.0.14- Fixed a bug that prevented you from leaving the apartment if you hadn’t fed Leo. - Fixed an issue with unlocking the good ending.Community2 Oct 2026Late Order Devlog #1Hey, cowboys! How’s it going? We decided it was time to do more than just share news, patches, and our roadmap — we also wanted to have a little honest and open conversation with you. The release of Late Order, to put it mildly, hasn’t gone as planned and is going quite differently from what we expected. And the main reason is a major mismatch between what we wanted and what you expected from t…