4.4 is the biggest menu and social update since launch. King's Court is no longer just at 8 PM, the chat became a social hub and almost every screen was rebuilt.
King's Court open all day
- Every server always has a public court open, with bots filling the teams. Just tap the King's Court card, any time.
- The event is still at 8 PM (your region's time): competitive match XP and the King of the Court trophy.
- Quick Match can also take you to the court.
- Card penalty: the taker is locked on the spot and has 12 seconds to shoot, with an on-screen countdown. The shootout now gives 10 seconds.
- Slide tackle has a 5-second cooldown on the court, with an on-screen notice. No more slide spam.
- Less leaky goalkeeper, and he now comes out for crosses.
- Send-off + dice: whoever comes back from the bench with a full team takes a bot's place (before, they sat out until the end).
- Players who join early in the match wait on the bench and come in on their turn, like everyone else.
- More zoom out, no more slowdown in the corners and the current format (1 × 1, 2 × 2...) next to the scoreboard.
New social hub (PC and mobile)
- A panel on the right on PC and its own sheet on mobile, with friends, conversations and who's online.
- Messages are saved: nothing disappears when the server restarts.
- Conversations with unread counts, a "typing..." indicator and mentions by name.
- Friends with status: online, in a match or in queue.
- Add by name, accept, decline and cancel requests, and block whoever bothers you.
- Windows notifications for invites, mentions, private messages and club matches, with an on/off switch in Settings.
New menu
- Home screen with the modes as art cards and the daily XP mission in 3 steps.
- Your party shows up in 3D next to you, and invites arrive as a card in the corner with ACCEPT and DECLINE.
- Pick the menu scene: Stadium or Court. Your choice is saved.
- Ranked, Profile and Team screens rebuilt.
- New startup screen and a redesigned create private room.
Ranked
- Matchmaking and the accept screen redesigned, on PC and mobile.
- Ranked call: when your region's queue has 3 or more people, the game lets you know (in the menu and in training).
- MMR now counts ball recoveries: defenders who win the ball climb too.
Shop and ranking
- Deal of the day up front, with the discount, the old price crossed out and a countdown until it ends.
- Name and price on every item in the shop.
- Ranking with a podium for the top 3, medals and a card with your position.
In the match
- New scoreboard, TAB and stats, online and offline.
- Match chat and pause menu redesigned.
- First touch and headers with the right mouse button go where the cursor is at the moment of contact (they used to lag behind).
- Bots cross corners onto heads and head toward goal.
- Fixed the player who stayed lying on the ground after a slide tackle at the end of a match.
Tutorial
- SEE HOW: a coach shows each step before you try it.
- New panel with drawn keys, flashing targets and an arrow to targets off screen.
- Fixed SKIP STEP (F1), which froze the tutorial on PC.
Mobile
- Home screen with mode art and the King's Court card.
- One-tap shot easier to land.
- The startup screen shows Game Center / Google Play (no more "Connecting to Steam").
Found a bug or have a suggestion? Talk to us on Discord. See you on the Court!