
Welcome to 1.0.5
Thank you for playing and leaving reviews.
A significant balance change in this patch is that your stats will change proportionally.
New:
Combo system. Combine items into combos to gain additional effects.
Reworked:
The balance has been significantly reworked.
Wire objects stop conducting energy. Instead, they replicate the behaviors of the damage-dealing and healing objects they come into contact with at a certain percentage.
Shops now unlock based on your progress rather than fixed battles.
Store prices have been revised.
Two unused items adjectives have been removed.
The evasion system has been reworked. A miss is now displayed on the object.
Weekly tasks have been updated.
Fixed:
Fixed exploits allowing for the continuous recharging of items using batteries and light sources.