
Fishing has been reworked to be faster in all aspects.
In summary, Players can move quicker and jump while fishing. No longer does the rod need to charge to cast, instead the cast ends up based on the player's camera angle (45deg for the farthest cast type beat). Hitting a fish directly will cause it to hook, and reeling hooked fish is just faster in general. There's a new, invisible strength stat that is worked into this equation, and will be upgradable in the future.
This is a fundamental rework of the gameplay and changes the philosophy of how the game is meant to be played.
Movement speed increased while fishing
Jumping is now possible while fishing
Fishing from jetpacks and parachutes is possible
Fish hit directly by a bobber will be hooked immediately
If a fish needs a specific bait, you will instead see "BAIT" flash above the fish
Reel speed is increased across the board
Strength is factored into a "quick reel" setting that functions similar to the bobber recall. If your stat is high enough, a hooked fish will reel instantly.
Aiming the rod is now angle based with a constant release velocity.
The line can snap if a fish is too heavy for the rod/line (no upgrades to mitigate this yet)
Yanking crates feels better and less buggy
Yanking players is improved under the same system
Fish can jump out of the water now
Jumping fish CAN be insta-hooked
The day has been shortened to 5 minutes
The gameplay loop may become more focused on increasing and maintaining inventory space to give you more time between sales
Fixed a networking bug causing players to half-join and not spawn in for others
More items to increase things such as but not limited to:
Strength
Reel Speed
Line Strength
Value
Fish Weight
Trinket/scrimshaw system that players can build around
More intuitive scoring
Expedition gameplay test
Setting out to multiple islands instead of fishing at one home island
Each island would likely have a theme or a twist and its own fish/loot table
Each island would likely have a unique risk.
More to do on the hub world (stretch goal)
Cosmetics (stretch goal)
More Monkey