
Hello all,
After the two hotfixes we quietly implemented on release day, we're back with another fix that should improve the presentation of the demo a little bit more.
Here is the list of changes:
Input is no longer taken between a scene load and its opening cutscene
Fixed being able to walk behind the barriers in the forest
The Priest no longer flickers between two facings while talking
The Priest can no longer be walked through or shoved around the room
One-shot cutscenes no longer replay after loading a save
Player characters now face NPCs properly from the sides in cutscenes and dialogue
["Disable Audio in Background" should now work, and is on by default. Alt-tabbing should now mute the game
Checkpoint "Hold to Commit" / "Hold to Craft" bars now fill on a gamepad
Control settings: six rows renamed from internal names, and reordered some buttons
Fixed a typo in Frant's line about the Gale spell at the brambles
Hope you're enjoying the demo, please let us know of any further issues!