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Rapid RaccoonsNewsPlaytest Live!
Game update

Playtest Live!

Rapid Raccoons · published 15 Sep 2026, 22:43 UTC · build 25333010

All newsPlayers around this dateRead on Steam

Welcome to Rapid Raccoons!

The play test has just gone live and I've released the first batch of play testers to test version 0.6.0. The game has been bug tested well enough but I am sure there will be plenty more bugs to find along the way, hopefully funny ones. I will be releasing play tester batches in waves as to not get overwhelmed but will eventually release all so everyone who wants to play can.

This play test covers the first two quotas in Rapids Run, but all save files and cosmetics collected will persist into the demo and the full build so don't worry about losing any meta progress.

Rapid Raccoons is meant to be played with a crew of 3-4 players, but can be played in solo as well. Spawn in the Rapids Run tavern and invite your crew. Explore the tavern and the surrounding area to collect acorns, cosmetics, shiny acorns, items, and more. Once you feel ready, set off down the river with your crew to begin. Dodge rocks, branches, bears, trolls, and more as you try to collect enough valuable cargo to meet the quota. Cargo is worth shiny acorns, but each is worth a unique amount so make sure you're paying attention to the value. Use your lasso to reel in cargo that's too far to swim to, and store it in the cargo hold. Once you make it to the docks, sell your cargo and patch up your raft (and yourself) and head back to the tavern to spend your shiny acorns and regular acorns on perks, raft upgrades, cosmetics, items, and more.

Please report any bugs you find in the discord, or on the community page and I will respond pretty much immediately if I'm not sleeping.

Thank you and have fun!

Ajboss