We're proud to announce that Attuned is part of the "Party-based RPG Fest" on Steam running from September 14th until September 21st!
The Attuned Playtest will be publicly available for free during this whole period. So if you want the chance to check out and play the current state, now is your chance!
Many minor UI improvements
Added a permanent HUD to make it easier to see what items and upgrades you got while playing a dungeon
Added a mark to make it easier to understand which party member a Fallen Archer is shooting at
Adjusted difficulty and made minor adjustments to some Stronghold enemies
Improved behaviour when an enemy gets initially aggroed
Improved some Tooltips, especially during the "Stat-Coin" Loot-Screen at the end of each room
Only the host got to reroll their spells when playing online and trying again after a wipe
Players would slide along the edges of the Boss
Fallen Guards did not have a range limit for their torch attack
Swapping between Characters could lead to some UI elements being broken or showing wrong information