This update focuses on quality-of-life improvements, better progression clarity, case opening improvements, and several balance changes across the game.
Cases & Inventory
- Reworked Case Refund progression. The hard cap is now reached only after purchasing all related upgrades, so upgrade points are no longer wasted.
- Added Custom Auto Open — enter exactly how many cases you want to open instead of being limited to x10 / x50 / x100.
- Case contents now display their approximate drop chance, such as 1:2115.
- Added Auto Sell Drop settings for each case. You can automatically sell selected rarities, such as Uncommon or lower.
- Added additional Inventory mass-sell options by rarity, including Common, Uncommon, Rare and higher thresholds.
- Skin Salvage is now available directly from the Inventory, not only through Ascension.
- Added options to reduce or completely disable case-opening particles in Accessibility settings.
Aim & Challenges
- Made Perfect Hits easier and more consistent to land.
- Reduced medal requirements for Flick Shot, Burst, 1 Minute Rush and Target Switch.
- Slightly reduced the difficulty of Aim Descent and added additional progression support through upgrades.
- In Double Target modes, hitting at least one target is now enough to preserve your combo.
Weekly League
- Weekly League placement now grants an All Cash bonus.
- Rank #1 receives +30% All Cash.
- The bonus gradually decreases through the Top 50.
- Rank #50 receives +1% All Cash.
Leaderboards
- Reworked the Richest leaderboard into Richest All Time.
- The leaderboard now tracks total lifetime cash earned instead of your current wallet balance.
Upgrade Tree
- Completely reorganized the Upgrade Tree into a cleaner and more symmetrical layout.
- All upgrades are now visible from the beginning. Locked upgrades remain visible but are greyed out until their requirements are met.
- Added clearer upgrade connections and requirement indicators.
- Added an Upgrade Search. Searching for terms such as IDLE or ALL CASH highlights matching upgrades.
Prestige & Idle
- Fixed Prestige handling so the Idle Bank properly resets instead of carrying stored cash into the next Prestige.
- The Upgrade Tree is also correctly reset during Prestige.
Focus Mode
- Focus Mode now removes additional background effects, lines and visual distractions.
- Focus Mode information has been moved outside the gameplay area, keeping the aiming field completely clean.
Interface & Notifications
- Level-up notifications are now queued while playing.
- Queued notifications appear after changing tabs instead of interrupting challenges, combos or active runs.
Thanks for playing Aim Clicker and for all the feedback!