Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
PixeloramaNewsPixelorama v1.2.2 is out!
In-game event

Pixelorama v1.2.2 is out!

Pixelorama · published 9 Sep 2026, 16:38 UTC · build 25213086

All newsPlayers around this dateRead on Steam

Artwork by Momo, one of the artists for v1.2's splash screen artworks.

Greetings everyone! We have another Pixelorama update for you! Today we are releasing version 1.2.2 to the world, and with it we bring a highly requested feature, a new dedicated gradient tool! Not only that, but you can now also export Pixelorama projects as Aseprite files, instead of just being able to import them.

We also fixed a quite serious bug, which made keyframe IDs conflicting with already existing keyframes when loading a pxo file. If you load a pxo file that has keyframes, you will unfortunately have to re-create them in order for it to work correctly, otherwise when you try to select, move, delete etc a keyframe, other keyframes will also receive the same operation, due to ID conflicts. Moreover, we re-wrote some of the code of the layer effect system to massively improve the performance of stacked effects.

Full changelog of version 1.2.2:

Added

  • Implemented a new gradient tool. #1591

  • It is now possible to export projects as Aseprite files. #1603

  • You can now adjust the time taken by frames in a tag without disturbing their relative duration ratio. #1312

Changed

  • Integer zoom now zooms exponentially, just like the normal zoom. #1594

Fixed

  • Fixed keyframe IDs conflicting with already existing keyframes when loading pxo files and adding new keyframes on them. Note: existing keyframes in saved pxo files need to be re-created once.

  • Massively improved performance of stacked layer effects. #1591

  • Fixed cel button preview acting like the cel is still linked, even if it got unlinked.

Happy painting, and keep pixelating your dreams! 🎨✨

More from Pixelorama

Other announcements

All news
In-game event19 Aug 2026Pixelorama v1.2.1 is out!Artwork by Roroto Sic , one of the artists for v1.2's splash screen artworks. Hey everyone! Version 1.2 got released just a few weeks ago, and it is already time for a newer version, 1.2.1! This is a relatively small update, focusing mostly on bug fixes, quality of life improvements and overall polishing, but we do have some small new features as well. Also, Pixelorama just became 7 years old a…Major update29 Jul 2026Pixelorama v1.2, new possibilities for pixel artArtwork by Kellay , one of the artists for v1.2's splash screen artworks. We are happy to announce that the newest version of Pixelorama, 1.2, is finally here! This is another major update, with a lot of new features that can completely change your workflow and haven't been seen in traditional pixel art editing before. It is genuinely exciting to bring something new to the pixel art world, and…In-game event29 Apr 2026Pixelorama v1.1.10 is out & v1.2 enters its beta stage!What's this? Two updates in a single month? Today we are releasing version 1.1.10, mostly aimed to fix a very serious bug that corrupts any project with indexed mode that was exported from v1.1.8 and older, along with various other issues. But we also took the opportunity to sneak in a few new small features as well! Version 1.2 enters its beta stage After working on the next major version for…