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There is no sound in space...until now! For the past few months Adrift has been silent. Zero audio. I've been doing the bulk of my playtesting in noisy bars. No one would have been able to hear the audio anyway. That all changes today! Release notes at the end.
With this update I consider the tutorial scene to be in a pretty good place. I will continue to playtest and iterate, but new work is on the horizon:
Sandbox of new mechanics and missions
Into cinematic to start integrating more story
Improved music to match the proper emotions
Button prompts glyphs for PlayStation and Switch controllers
A Discord community???
Release Notes:
Added a ton of audio effects and ambience
Added a bunch of particles all over the place
Tutorial iteration from latest playtests. Important information is now better highlighted
Improved game feel around certain actions with improved visual language and audio effects.