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Alchemy SurvivorsNewsMaru Had Too Many Lives (Bugfixes, v0.20.1)
Game update

Maru Had Too Many Lives (Bugfixes, v0.20.1)

Alchemy Survivors · published 18 Aug 2026, 19:55 UTC · build 24804177

All newsPlayers around this dateRead on Steam

Hi all, here are some quick fixes we wanted to get in before next week's bigger update.

Enjoy!

Boss Changes

  • Maru, the Tenth Life:

    • Redesigned Maru's protective wisps make it more visually obvious that they will give their life to revive Maru when the boss is killed.

    • Added 9 wisp pips to the boss's healthbar to represent how many wisps remain to kill.

    • Added animations to Maru and his wisps that play when Maru is revived.

    • Maru's wisps now revive him to 100 HP instead of 30 HP.

    • Increased Maru's wisps HP from 10 HP to 200 HP.

Bugfixes

  • Fixed a bug where Maru, the Tenth Life would sometimes be unkillable, even after defeating him 10 times or killing all of his protective wisps.

  • Fixed a bug where item tooltip rarity lines rendered with escaped unicode (e.g. as "Common\\u00A0Material" instead of "Common Material").

  • Fixed a bug where Fallen Survivors using a Magic Wand produced projectiles that were hilariously large.

  • Fixed a bug where the toolbelt wasn't centered at the bottom of the screen in some resolutions.

More from Alchemy Survivors

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