
hello again! just wanted to say a massive thank you to all the players who have been playing the demo and giving feedback! another reminder to leave a review here if you haven't already!
3 new items
fortified: asteroids are stronger but drop more minerals
mad scientist: potions are more potent
refined tech: multihit does more damage but hitbar replenishes slower (will likely be adjusted)
stopwatch reworked: more minerals in the last 5s
the merchant's stall can now be upgraded! rather than telling you here, find out in game...
made the map longer by 50% harvesting item removed increase fuel capacity and thruster speed scaling decrease olivine per click for all colours increased initial item price scaling & a whole lot more
fixed bleeg distance giving you money instead of costing money increased boost price fixed potion effects not going away after round end fixed items not increasing in price after being bought added vfx for boxing glove added vfx for stopwatch remove corundum hit particle when armour is 0 make ayi show up day after you use exchange added potion drink sfx descrease blue bar sfx fixed portion upgrade showing when already on max added hover effect to boost slider made hit strength/size 1 by default and adjusted accordingly added particle effect for buying item added trackpad mode fixed exchange audio stopping after some time added visual indicator when ayi is gonna show up next made autocollect always on added whistle sfx in opening fixed lishan showing spacebar dialogue made sfx quieter on launch