Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
VeterumNewsVeterum Leaves Early Access on September 7th!
Announcement

Veterum Leaves Early Access on September 7th!

Veterum · published 5 Jul 2026, 11:25 UTC

All newsPlayers around this dateRead on Steam

Greetings, warriors!

Today we have a major announcement: Veterum is leaving Early Access and launching into full release on September 7, 2026.

We entered Early Access on November 27, 2025. Over these past 9+ months, we have walked an incredible path together with you. We originally chose this format to polish the game to perfection—refining the balance, UI, and mechanics based strictly on your feedback. To be completely honest, we never expected the game to undergo such massive transformations. We are deeply grateful to each and every one of you for standing by us all this time, supporting our vision, and forgiving our early mistakes and bugs.

The biggest gameplay overhaul during Early Access is our intricate city development and mission generation system. Cities now feature a "Prosperity Level" and temporary statuses. The higher the prosperity, the more mercenaries you can hire and the richer the merchants' inventory becomes—though prices will rise accordingly... Prosperity, city statuses, and available missions now form a unified, interconnected system where every element impacts the other. Your actions now directly shape not only how cities view you, but their overall survival and growth.

We have also introduced a unit talent system, random world map events, brand-new missions, special locations, unique units, terrain objects, artifacts, potions, and a vast amount of diverse decor...

Visuals received a ton of care as well: we added settings to adjust brightness, contrast, and saturation, implemented 4 distinct colorblind modes, and introduced multiple new visual effects while upgrading the old ones.

Furthermore, we expanded the game’s localization. Veterum now officially supports English, Russian, Japanese, Spanish, and Ukrainian. Huge thanks to Rokusai Katsushika and Takakidougata Udon for the Japanese translation, and to Akkar72 for the Spanish version! Thank you so much! Additionally, AI-generated translations for Chinese, German, French, and Portuguese (Brazilian) have been added (the Portuguese patch arrives in the next update).

Of course, throughout the entire Early Access period, we stuck to our core promise: constantly tweaking the balance, squashing bugs, and polishing the game to a shine.

Finally, we have integrated full Steam Workshop support. Now you can easily share your custom battle maps, perfectly-balanced unit stats, or custom localizations in your native language with players worldwide.

The full release is coming on September 7th. Version 1.0 will bring the final story missions—the grand conclusion to the journey of Sir Edward, the last Interrogator of the Gatekeepers Order.

Thank you for your endless support, patience, and faith in Veterum!

Best regards,
The Crasleen Games Team

More from Veterum

Other announcements

All news
Game update13 Sep 2026Update 1.0.4 — Borderless Windowed modeGreetings, warriors! We have officially added a Borderless Windowed display mode. This feature will permanently prevent the game from minimizing unexpectedly due to background pop-up messages or OS notifications. Fixes: Improved the game's overall stability. Misc:When firing a catapult, the targeting stone marker will now automatically disappear after 2 minutes instead of 7 seconds. Best regard…Game update12 Sep 2026Update 1.0.3 — Custom Deserter settingGreetings, warriors! We have received a lot of player feedback regarding the deserter mechanic, where units would desert the army due to low Mood. In our original design, desertion is a crucial mechanic that forces the player to genuinely care for their warriors — hiring units with the "Soul of Company" trait, avoiding interracial conflicts within the roster, visiting towns, and regularly throw…Game update9 Sep 2026Update 1.0.2 — World map balanceGreetings, warriors! We have rolled out a fresh 1.0.2 update based on your feedback and reports from the launch days. Our goal is to make the start of the campaign smoother and the gameplay more comfortable. Fixes: - endgame achievement now unlocks correctly. Balance: - increased the amount of easy contracts. - more random missions are now generated at the beginning of the game. - decreased the…