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FULL METAL COFFINNewsStability Patch 2 Release
Game update

Stability Patch 2 Release

FULL METAL COFFIN · published 30 Jun 2026, 22:08 UTC

All newsPlayers around this dateRead on Steam

Stability Patch 2


Was able to knock out a lot of the larger issues this go around, and add a bunch of requested settings to the game
Additions:

  • Slight glow on the sonar map (video settings)

  • New helm control mode in control settings, allows to hold the movements keys to move the submarine, instead of tapping/pressing (controls settings)

  • Added render scale slider (video settings)

  • Player sub color selection (video settings)

  • Effects quality settings (video settings)


Tweaks:

  • Made dropped enemy iron more visible (might rename it to scrap later on)
  • Added slight momentum to the submarine

Fixes:

  • the dreaded crash on level 3

  • enemies phasing through walls

  • players will no longer lock up a terminal if they crash/leave

  • added additional colliders (gantry, main terminal + the tanks above the tubes)

  • fixed torpedo models light leaking from the inside

  • nuke teleport animation was incorrect

  • torpedo recycler would sometimes display incorrect torpedo type when recycling

  • torpedo ramming animation if done right after torpedo finished cooking

  • host could start the game before all clients finish loading, causing them to be stuck in the lobby

  • game crashing when client tried to select a level

  • if you're in a broken lobby, you should be able to leave now

Please continue to report all the bugs you find! Thanks! -Titan

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