
Was able to knock out a lot of the larger issues this go around, and add a bunch of requested settings to the game
Additions:
Slight glow on the sonar map (video settings)
New helm control mode in control settings, allows to hold the movements keys to move the submarine, instead of tapping/pressing (controls settings)
Added render scale slider (video settings)
Player sub color selection (video settings)
Effects quality settings (video settings)
Tweaks:
Fixes:
the dreaded crash on level 3
enemies phasing through walls
players will no longer lock up a terminal if they crash/leave
added additional colliders (gantry, main terminal + the tanks above the tubes)
fixed torpedo models light leaking from the inside
nuke teleport animation was incorrect
torpedo recycler would sometimes display incorrect torpedo type when recycling
torpedo ramming animation if done right after torpedo finished cooking
host could start the game before all clients finish loading, causing them to be stuck in the lobby
game crashing when client tried to select a level
if you're in a broken lobby, you should be able to leave now
Please continue to report all the bugs you find! Thanks! -Titan