No Visitors Allowed · published
Hi Everyone,
The first public playtest for No Visitors Allowed goes live tonight.
Central Europe: 7:00 PM CEST
UK: 6:00 PM BST
Russia: 8:00 PM
USA East: 1:00 PM EDT
USA Central: 12:00 PM CDT
USA West: 10:00 AM PDT
China: 1:00 AM
This is an early playtest build, not the final demo. The goal is to test the core experience, gather feedback, and understand how the atmosphere, pacing, and anomaly system feel to players before the demo release.
Please keep in mind that this playtest is intentionally limited and still a work in progress.
The playtest is currently available in English only.
The demo will be localized for all the languages mentioned on the Steam page.
This playtest does not include the main story content, as I do not want to spoil the story before the demo and full release.
The main NPC is still a work in progress.
Some settings and options may not fully work yet.
Some bugs, rough edges, and unfinished parts are expected.
The anomaly count is limited in this playtest.
The main focus of this playtest is feedback on:
Atmosphere
Pacing
Clarity of the main mechanic
Whether the anomaly decisions feel fair
Any bugs, crashes, or confusing moments
This is the first public playtest, so expect more updates and more playtests ahead of the demo.
Thank you so much for trying the game. Your feedback really helps shape No Visitors Allowed.