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Fire Pit: Throw Things Into The Fire
News
Progress save and performance - Patch
Game update
Progress save and performance - Patch
Fire Pit: Throw Things Into The Fire
· published
13 Jun 2026, 21:56 UTC
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Players around this date
Read on Steam
Fixed:
Bug when saving and loading levels. Old saves can't be saved but new ones should save and load just fine
Throwing things was unresponsive/delayed for client player
Performance issues particularly in Warehouse and Library
Resetting progress could make the level locked again but once level is unlocked it should always stay unlocked
It was possible to connect to a game that was already ended
Some small UI fixes
Known issues:
Performance could be better - working on it
More from Fire Pit: Throw Things Into The Fire
Other announcements
All news
Game update
8 Jul 2026
Achievement for single-player mode.
Some cooperative achievements previously required two players. I know some people only play in single-player and would like to earn those achievements too. Now it's possible. When you play alone, you can still play throw and catch. Just throw an item and catch it yourself. Do it a few times and you'll get the achievement.
In-game event
5 Jul 2026
No more clicking every single book.
Hi, I know some of you would like easier item pickup, particularly in the Library. There are 8,000 items there, and having to click 8,000 times is tiring. So now you don't have to click every book. Click on one, but don't release the button. Just sweep over nearby books, and you'll pick those up too. Sweep pickup Hold the pick-up button and drag your crosshair across a pile or row of items: ite…
Game update
4 Jul 2026
Patch notes - July 4th
Removed some tiny items from the Library scene that were difficult to find. · Added a ping effect for the last few items so they are easier to find. When highlighted (using Ctrl), the last remaining items will now get an additional effect to show their location. · Picking up the last few items is now slightly easier if they are stuck in hard-to-reach places.