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Planet LustNewsUpdate Notes For June 9
Game update

Update Notes For June 9

Planet Lust · published 9 Jun 2026, 19:34 UTC

All newsPlayers around this dateRead on Steam

Version 1.0.16 is out!

- Improved DX11 compatibility in order to remove crashing on certain machines when starting the game.

- Added Vulkan and DX12 support as a final option in case the game is still failing to launch. (Need to add core=”vulkan” or core=”dx12” to config file "screen" row. Config file location: C:/Users/your_user_name/AppData/Roaming/Skullgear/Planet Lust).

- Manual saving option added (open main menu during gameplay, select ”Save”). Can be used anywhere anytime, but not during cutscenes and dialogue (also few exceptions at the end of the game).

- Achievement menu added to main menu.

- Text boxes can now be skipped using any of the four main buttons.

- Doubled the vulnerability window for sandworms after they fire a slime ball.

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Game update20 Jun 2026Mac port is out! (June 20)Version 1.0.18 - Mac port. - Steam cloud enabled. - Auto-saving can be turned off in the gameplay options. - Pathfind fixes in town.Game update14 Jun 2026Update Notes For June 14Version 1.0.17 is out! - Fixed resolution problems when switching between multiple displays. - Fixed lighting glitches when using Vulkan. - Reduced voice frequency during intimate scenes. - Fixed a bug where the Dex bar conversation would not trigger if approached from the right.Game update28 Apr 2026Hotfix Notes For April 28Version 1.0.15 is out! Patch notes: -Removed Direct3D feature level 11_1 as a requirement, allowing older GPUs to run the game—just like the demo version. (Note: If you are using an older GPU, set Lighting to “Low” in the options if the game runs slowly.) -Fixed a bug that caused the Inventory screen to become permanently paused (triggered by pausing during sparring and opening a chest immediat…