Added a 30 floor combat dungeon found in the abyss with a really strong sword at the end
Added patrol states to most enemies now so they don't just stand still and do nothing
Added agro to enemies when they take damage and aren't tracking you already (probably should have been there at launch tbh)
Balanced some stats on items and enemies and slightly reworked the ai on some bosses
added a new way to quickly access the outside area of the castle level from the abyss because the connection lines up within the world
Fixed a bunch of minor bugs