Welcome, loyal subjects of the Emperor!
As we work to put the final touches on Warhammer 40,000: Boltgun 2 ahead of its release on October 14th, we'd like to take a moment and recap the biggest new additions and changes we're making in the sequel.
We definitely won’t be changing the fast-paced action that made Warhammer 40,000: Boltgun so fun, but we do want to make sure the sequel keeps you on your toes as you face down the forces of Chaos.
As you venture across the galaxy, you'll chart your own course through more than 30 levels, bringing justice to planets in dire need of cleansing. A branching campaign will let you choose where you go next, giving you the freedom of forging your own path, with every planet featuring unique environments and challenges.
That does mean it’ll be impossible to see everything in one playthrough, so you’ll need to choose carefully when selecting which regions to visit and which ones to surrender to the archenemy…
The forces of Chaos never rest, so neither must the might of humanity. We've included 40+ new enemies in Warhammer 40,000: Boltgun 2, finally answering your calls to obliterate enemies from the four Chaos god factions (Nurgle, Tzeentch, Khorne, and Slaanesh) in glorious, visceral fashion.
We've also stepped up the complexity of our boss encounters. It's important that they capture that thrill of finally defeating something that feels insurmountable, so we gave the big bads in Boltgun 2 extra design attention to keep you on your toes. We want to make these encounters interesting and epic, whilst making sure they aren’t bullet sponges. We know that won't stop you.
Until this point, Malum Caedo has been single-handedly warring against cultists, Chaos Space Marines and Daemons in his mission to finish the work Captain Titus started.
This all changes in the sequel with the introduction of the Death Korps of Krieg. On some planets, these relentless troops will join the battle in the name of the Imperium. What they lack in strength, they make up for in fanatic devotion and unwavering loyalty to kill - and die - for the Emperor.
The next question is simple: Who will you be when you get there? In Warhammer 40,000: Boltgun 2 you can take control of two very different agents of the Emperor’s will.
Malum Caedo returns! Titular Boltgun in hand, he serves as an instrument of vengeance against the ceaseless hordes. His Chainsword also returns, and he can use it to launch himself toward any heretic in sight! Show off your devotion to ordnance with frag grenades and rush forth with Caedo’s Obliterating Charge, returning from the first game with new visuals and more power!
Nyra Veyrath joins the fray! Outfitted with a Power Sword and Bolt Pistol, she purifies heresy through fire and steel with weaponry worthy of the Adepta Sororitas. Nyra’s Fervent Slide gives her unchallenged vertical and horizontal agility, while clearing any unfortunate cultists in her path. When all else fails, she can lay waste to whole crowds with the tank-busting power of a Melta Bomb!
What's a boomer shooter without some wildly powerful armaments? Each of Warhammer 40,000: Boltgun 2's playable characters draws from a broad arsenal of mankind's finest; depending on who you play as, you'll have access to imposing implements including Bolters, Flamers, Stakethrowers, Shotguns, and oh-so-much more.
Malum Caedo’s trusty Boltgun is adorned with purity seals & parchment, reflecting its venerable status since the first campaign on Graia.
Sister, get the Flamer. the Heavy Flamer.
And on the note of options…
We’re giving you more tools to approach your journey across the galaxy!
We heard your requests and have added a new automap system that makes it easier to keep track of where you’ve been and which objectives you still need to complete in a level, as well as where to find them! This is in addition to Boltgun 1’s helpful Navigation Guide, which shows a path to your next objective.
Both navigation tools aim to help you tear through levels with minimal interruptions or you can choose not to use them at all on your cosmos-cleansing campaign.
The original Warhammer 40,000: Boltgun was nominated for the Accessibility Innovation of the Year at the 2024 MCV/DEVELOP Awards and we’ve taken that one step further with the sequel.
In addition to the returning gameplay accessibility settings like Invulnerability, Infinite Ammo, and Unlock all weapons, we’ve also expanded the existing options to include a new Undying Mode. Similar to invulnerability, this mode lets you experience damage but right before dying the Emperor will save you from your untimely demise.
If you can believe it, that doesn’t even cover everything new we’ve added for Warhammer 40,000: Boltgun 2.
From purity seal collectables to new pixel art cinematics, hundreds of new taunts for both characters, and a kickass track by Mick Gordon, which you can get a sneak peek of in our release date announcement trailer below.
Keen eyes may have noticed that we recently revealed a colourful new piece of artwork featuring Malum and Nyra.
This is another beautiful masterpiece created by the supremely talented Johan Grenier, who also created the art for the original Boltgun! We wanted something that incorporated the four Chaos god factions present in Boltgun 2 (now they’ve all been announced!) and the ominous nod to Vashtorr is perfect.
If you think so too, you can download your own version here: https://drive.google.com/drive/folders/1yXrNSJVqzG2NYghSDfkqZBbRKSa8WZs0?usp=drive_link
Thanks for reading! There are lots of new things happening in this sequel, but at its core, Warhammer 40,000: Boltgun 2 is still a tribute to its source material and the games it's inspired by. We hope you'll play through the free demo and tell us what you think.
Warhammer 40,000: Boltgun 2 launches October 14th on Steam, PlayStation 5, and XBOX Series X|S, with a Nintendo Switch 2 version to come at a later date.