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CastillonNewsDemo Update: More magic, and more time!
In-game event

Demo Update: More magic, and more time!

Castillon · published 10 Sep 2026, 01:16 UTC

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Hello everyone!This week we have been polishing Castillon, helping new wizards settle in and reminding monsters that walls are not optional.A warmer welcomeThe main menu has new movement and a title reveal. Smoother transitions, updated story pages and better music flow help ease you into the adventure. The Glade also starts with a softer morning look.A friendlier tutorialClearer instructions, better target markers and refreshed prompts make learning the ropes easier. Button and tutorial sounds are softer too. We also fixed missing allies after castle upgrades and problems when continuing a saved tutorial.Spanish and both Chinese translations have received updates.Clearer menusVictory lists completed challenges, with a separate Run Stats screen for more detail. Rune previews show stat gains and losses, while upgrade costs, repair descriptions and locked items are clearer.Build menus and controller navigation have had some attention too.Fewer sneaky monstersEnemies should no longer slip through wall joins or hide inside the castle with your loot. Gates are easier to spot and snap together, enemy paths have improved and the Crystal Golem has a clearer projectile.We also fixed crystal production after loading saves, saved audio volumes and graphics settings.Your latest feedback is helping shape the next round of improvements, including clearer controls and more exciting rune socketing.Thanks for the reports and playtest videos. See you at the castle!

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Game update16 Sep 2026Castillon Update This Week🏰 Castillon Update This Week Hey everyone! Here's what's gone in over the last few days: 🏆 Victory and Defeat · New score breakdown on the victory screen (waves, time bonus, resources kept, modifiers). XP is now tied to score. · Your allies cheer when you win! · Both screens now show the level you played. 🛠️ Fixes · Day timer no longer speeds up after restarting a level. · Wizard respawns at…