
Added Korean localization to the Settings menu.
Fixed an issue where some options were displayed in English when Korean was selected.
Added translations for Post-it notes and Hint texts.
Added a Hint List system.
You can open and close the Hint List from the Chart.
Undiscovered hints are disabled.
Discovered hints are displayed along with their locations.
Selecting an unlocked hint allows you to view its location, target, and detailed information.
Added an inventory item storage guide.
Added an explanation that only one item can be carried at a time.
Improved UI behavior when dying during minigames.
The Buzz Wire minigame ends when the player dies.
For other minigames, the related UI is removed when the player dies.
Added tutorials and inner monologues to help with game progression.
Added guidance for the early stages of the game.
Added guidance on what to do after obtaining important items and keys.
Added instructions for minigame controls and interactions.
Adjusted the amount of exploration required.
Reduced some of the elements that need to be checked throughout the hospital to adjust the time required for progression.
Adjusted the number of rooms that need to be checked on each floor of Buildings A and B.
Adjusted Stamina balance.
Maximum Stamina: 100 → 500
Stamina consumption remains unchanged.
Stamina recovery reduced by 50%.
Improved door unlock conditions.
Adjusted the requirements and order of checks needed to unlock certain doors.
Adjusted movement speed.
Movement Speed: 300 → 250
Sprint Speed: 550 → 500
Improved the brightness and presentation of death sequences.
Adjusted the brightness of death scenes to improve the overall presentation.
Improved the screen noise effect at the beginning of the game.
Reduced the intensity of the static effect to make the visual experience more comfortable.
Improved progression after interacting with the TV.
The game now automatically proceeds at the appropriate timing after the video starts and ends.
Disabled flashlight functionality during loading screens.
Prevents unintended flashlight interactions while the game is loading.
Fixed an issue with the chainsaw's pursuit and death detection.
Fixed an issue where the difference between the chainsaw's approach distance and death detection distance prevented it from immediately killing the player.
Fixed the Music Box achievement condition.
Fixed an issue where the achievement for playing the Music Box for approximately 14 seconds could be unlocked without stopping the Music Box.
Improved the application of certain settings and options.
Fixed various UI and presentation issues that could occur during gameplay.
Improved overall game stability and quality of life.
Updated various texts and translations.