Hi all!
I'm so stoked to revive and upgrade Plasma Sky so that more people can play it. I finished the first version of the game in 2013 just after finishing work on Torchlight 2 at Runic. I made a lot of it while on my bus commute! Even after spending a billion hours (estimate) testing and tuning the game, I still really enjoy playing it and get sucked in longer than intended, so it must be pretty good.
I'm especially excited about the new challenge mode that arranges levels every week for a short and difficult high score battle. It's based on a seed, so the enemies, drops, and even drop trajectories are the same every time you play, and the same for everyone playing that week. Every week I play, die a bunch, learn the new patterns, figure out new ways to optimize, and eventually post a respectable score. It's really fun, more than I expected! The full version of that will be in the demo so give it a try.
Since the original I've also upgraded art, UI, added TATE and other rotation modes, and generally upgraded everything you'd expect. The glowy margins and score tracer are especially cool.
Wishlist so you don't miss it, I'll appreciate the support!
And come say hi: @spikepitgames.com on Bluesky
- John