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Summon Defenders Now! DemoNews[Demo] Patch 0.30.0 Released!
In-game event

[Demo] Patch 0.30.0 Released!

Summon Defenders Now! Demo · published 20 Aug 2026, 16:30 UTC

All newsPlayers around this dateRead on Steam

Commanders!

Update 0.30.0 is now available, which contains the previously mentioned Tutorial Overhaul.

Patch Notes

  1. Tutorial

    • Whenever you start a New Game, a popup now appears asking you to configure how much tutorial you want for onboarding. The options are:

      • Enable All - This will be the option for players who are completely new to the genre, and wants a detailed explanation to every mechanic in the game, including those similar to other tower defense games.

      • Partially Disable - For players who are familar with the tower defense genre. The game will skim through some mechanics and will only go into detail mechanics unique to this game.

      • Disable All - No tutorials will be present at all, recommended only to veteran players of SND.

    • By default, tutorials will get disabled if you complete the tutorial for the current level and restart said level. There is now an option to disable this, so tutorials always gets activated, even after restarts.

    • Fixed tutorial arrow rendering above the Pause Menu.

    • Various gameplay and visual fixes related to the Tutorial.

  2. Bug Fixes

    • Fixed projectiles from enemies (mainly Lobbers) not being able to damage the base, causing an endless loop.

  3. Backend Changes

    • Spawn positions of enemies will now dynamically change based on the size of the enemy.

      • This makes the timing of enemies appearing onscreen more consistent and reduces situations where smaller enemies take longer to appear onscreen while larger enemies appear onscreen before the spawning is completed.

  4. Visuals

    • Updated colour coding for arrows of Multiplier Indicators on the progress bar.

      • Previously, the arrows are coded red or green depending on whether they increase or decrease respectively. However, players may assume that green arrow means it is beneficial to them when the multiplier decreases. However, there are situations where this not the case. Now, the arrows are now colour coded depending on whether the change benefits the player, instead of raw values.

    • Slight adjustment to the positioning of the Reset All Bindings button in the Key Bindings section of the Settings menu.

    • Moved the Dialogue box slightly upwards.

I hope this tutorial overhaul will reduce the disruption to your game experience. Please let me know if you encounter any bugs in the Steam discussions.

Thank you everyone!

Nomamok

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In-game event28 Aug 2026[Demo] Patch 0.30.1 Released!Commanders! Update 0.30.1 is now available, which contains fixes to several relatively major bugs. It is recommend to update to this version as soon as possible! Patch Notes · Patch Highlights · Fixed Sniper's automatic shots being able to target weakspots · Fixed bug where the Level Lost sequence would get stuck after the camera zooms in on the enemy, but the enemy does not attack the base · V…Community17 Aug 2026[#3] Tutorial Overhaul Incoming!Commanders! Time really flies, it has been slightly more than a week since the demo dropped. Just wanted to thank each and every one of you for giving the demo a shot. Since the demo was released, something came to my attention: The current tutorial is too "hand-holdly" and it is significantly disrupting the pacing for some players, especially those that are familiar in the tower defense genre.…In-game event12 Aug 2026[Demo] Hotfix 0.29.2 ReleasedCommanders! Hotfix 0.29.2 is now available, including bug fixes and QoL improvements. Patch Notes · Quality of Life · Demo · Added Demo watermark to the Main Menu. · Added ability to submit feedback and wishlist the game directly from the Main Menu. · Added a short Splash Screen before the start of the game. · World 2 onwards in Level Select now shows a disclaimer stating that those worlds and…