Hiya,
I'm here with another update, but before I get into what you can expect I want to talk to you about the Indie Treasures event I was able to showcase at. I applied but if I'm honest I didn't expect to get chosen as one of the 50 games to be showcased.
Well I received an email saying I was chosen which was amazing! I went to Brighton for the day and so many people played my game which was fantastic and also really inciteful, a lot of the feedback from that event has gone into this update.
Thanks so much for anyone who played it, it was great to so many people enjoying my game.
Ok, time to talk about this update.
The big addition in this update is the new Sakura Short Night track and a big change to the look of the night tracks, my main aim with them is to try and give them a disco look so hope you like it.
Check the list below for the full list of changes:
Improvements
Added Sakura Short Reverse Night track
Vehicle select now remembers the last vehicle used
Track select now remembers the last mode used
Tightened up handing on all drift vehicles
Improved lighting on all night tracks
Rolling demo added
Improved 3D effect for some vehicles
Changed Koi Most Wanted event to be set at night
Changed arcade unlocks to be on just day tracks
Added transitioned to make menus feel smoother
Puddles now take longer to spread and appear during rain
Puddles now dry up if the rain stops
Fixes
Fix for being able to accelerate after a spike strip
Fix career menus progressing automatically
Fix for tyres constantly smoking on lesson 1
Fix zoom on driving lessons
Fixed layering issue on Timebomb for Baycity track
Thanks for your continued support and if you are enjoying playing my game please give it a review so I can be seen easier on Steam.