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Dreamix PlaytestNews[0.965]MircoUpdate: Bug fixes
Game update

[0.965]MircoUpdate: Bug fixes

Dreamix Playtest · published 9 Aug 2026, 13:25 UTC

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This update addresses several experience-breaking bugs alongside minor balance adjustments. Full details below:
-Fixed a bug where the shop item Reward Key would generate useless rewards during the starting reward selection screen.
-Fixed an infinite loop glitch involving Wraiths from enemy chests combined with certain trinkets, which created unwinnable encounters. (Post-update, this effect can only trigger once per resolution phase.)
-Nerfed the downside of the golden-tier trinket Energy Pouch: its effect changed from lose 1 gold per turn to lose 1 gold every 3 turns.
-Fixed a bug where cards enchanted with Void would fail to be purged from the deck if they were not held in hand at combat’s end.
-Redesigned the silver-tier trinket Rebel Sword’s effect: When Sin stacks reach exactly 6, take 6 damage then restore 4 HP. This trinket is built for powerful self-damage builds while remaining viable in other playstyles.
-Buffed Rolling, the starting Skill Card of Scorched Dream: you may now select any type of card when using Roll.
-Corrected text for the mercenary Fearless Knight: changed "after each skill use" to "after every action".
-Added stack limit indicators next to the name of every buff.
-Fixed text wording for the Summon buff: now correctly states "can hold up to 10 HP".
-Defeated enemies will now launch upward and fade away, with a meteor shower cutscene playing upon victory. This is a makeshift workaround since I don’t have bandwidth to draw unique death animations for every enemy; I hope this solution suffices.

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Game update8 Sep 2026[0.976]MicroUpdateThis update mainly addresses leftover gaps from the previous patch and fixes issues introduced by that update. - Added a new interaction for **Reroll Hand**: you may now drag cards to swap them. The original click-based method remains available. Use whichever you prefer. - Adjusted enemy and card parameters for the final two Dreams in the Demo to bring their difficulty to a reasonable level. -…Game update6 Sep 2026[0.975]ImportantUpdateThis update brings substantial changes, primarily focused on improving the traversal experience of the Dream Map and enhancing the gameplay of the starting character, Penitent Knight. The tutorial flow has also been refined to better convey core game mechanics, alongside various quality‑of‑life adjustments and stability improvements. Key changes are listed below: ## Map Changes - On the Dream M…Game update26 Aug 2026[0.972]MicroUpdateThis update contains almost nothing but tweaks to the tutorial. - Tutorial text has been heavily streamlined to let players jump into the game faster. A new ** ** option has also been added. - Minor adjustments were made to the protagonist’s starting deck to improve its tutorial‑teaching functionality. - Fixed an incorrect effect on the trinket *Demon’s Right Wrist*.