Our playtest has officially come to an end, and we honestly couldn’t be happier with how it went. We were blown away by the number of players who joined us and positively overwhelmed by all the feedback we received.
Thank you for every word of encouragement, every thoughtful suggestion, every idea for the future of the game, and every bug report. A whole lot of those bugs have already found a comfortable place on our list of things to fix!
Thank you as well to everyone who created videos, streams, screenshots, posts, and other content about Erosion. Seeing you share your adventures with others has been incredibly helpful and means a lot to the whole team. We are also grateful to everyone who joined the conversations on Discord, shared their thoughts, helped other players, and became part of our growing community.
And finally, thank you for all the chaos, destruction, explosions, and general mayhem you unleashed upon the world of Erosion. You certainly left your mark. We still have plenty of work ahead of us, but your feedback has given us a clearer idea of what works, what needs improvement, and where we should go next.
To wrap things up, we’ve gathered a handful of fun statistics from the playtest. Let’s see exactly how much damage you Cowboys managed to cause…
- Game Director, Bartek
In just 10 days, players killed 9.75 million enemies and died 73 thousand times
You chose to help the Villagers twice almost twice as often as helping the Chicken Cultists
The Revolver was the most potent weapon. Followed by the Laser, Machine Gun and Boomerang
Only 1500 players defeated the Final Boss and met their daughter
You earned 1.69 million Cheddar and 8.31 billion Pillar Dust
Players drove over 26 thousand miles - enough to circle the globe