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Project SolNewsWeekly Update
Game update

Weekly Update

Project Sol · published 7 Jul 2026, 01:26 UTC

All newsPlayers around this dateRead on Steam

Hello everyone! This week has been a little slower than most. The main focus of the week has been the little things: Experience gains, UI Descriptions, etc. I also attempted to get a Fog of War working. So far all attempts of this front have failed. Three out of Seven days have been spent working with, building, and tweaking various Fogs of War. You can check out some of them on Facebook if you’re inclined to do so. See below for a full Dev Log!

New Features/ Improvements:

  • Remade the Camera Controller again. Feels super smooth now!

  • Transporters now gain Exp.

  • Farmers now gain Exp.

  • Miners now gain Exp.

  • Foundry workers now gain Exp.

  • Manufactory workers now gain Exp.

  • Workshop and Manufactory logic has been updated.

  • All Satellites now have at least a basic Description.

  • All Satellites now have requirements in their Descriptions.

Balancing:

  • Planetary Mining of Carbon and Metal has been reduced by ½

Bug Fixes:

  • Devotion is now clamped. It won’t drop below 0 anymore.

More from Project Sol

Other announcements

All news
In-game event8 Sep 2026Weekly UpdateSeveral new additions to the game, which brings us a lot closer to releasing a Demo for everyone to try! Take a look below at some of the newest additions: New Features: · Added a Munitions Factory Satellite type. It will build bullets, missiles, and other ammunition that Satellites and Ships use. · Added a Devotion Site Satellite type. Players can assign workers here to pray, which increases t…In-game event1 Sep 2026Big Weekly UpdateHey there everyone! This week has been a flurry of activity! After last weeks tiny update, I felt like I really needed to focus on the little things. I went through all the notes in my code, and fixed everything that I could. This is a huge QOL improvement, that gets us one giant leap toward getting that long-awaited Demo up! More and more Trailer work too, that'll be coming up soon! New Featur…In-game event24 Aug 2026Weekly UpdateHello everyone, and happy Dev Day! This week has mostly been spent staying focused on play-testing and Trailer development. This update is pretty small. consequently, and mostly addresses UI problems. This next week will be more of the same, but hopefully with a lot more features! This weeks goal was to eliminate any game-crashing bugs, and the good news is, i found none! Here's the part you've…