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BlastFXNews2.0.2 Update
Game update

2.0.2 Update

BlastFX · published 8 Jun 2026, 21:43 UTC

All newsPlayers around this dateRead on Steam


BlastFX 2.0.2 Changes:

  • Added gradient preset load/save support, including some preset gradients

  • Added gradient preset dropdowns for emitter colour, trail colour, and Gradient Map

  • Added Alpha mode to Gradient Map for white/alpha-based particles

  • Added Reverse option to Gradient Map

  • Added per-emitter particle sorting: Oldest First / Newest First

  • Fixed issue with emitter circle shape inner radius resetting when undo was used

  • Fixed palette and gradient preset dropdowns so the first real preset can be selected

  • Fixed export error "export values must be numeric" that could happen when trying to export on a new project


New examples:

  • Vortex

  • Lightning

  • Waterfall

  • Bonfire

More from BlastFX

Other announcements

All news
Game update16 Sep 2026Mac fix - 2.0.6Just updating the Mac build again in the hopes that it works this time!Game update5 Aug 2026Minor update - 2.0.5 (.1 technically)Forgot to include the project files in the builds, whoops! Also fixed the FFmpeg being detected automatically when it's already installed (it will now check system PATH on windows and linux, and will check PATH and the two common homebrew locations)Game update5 Aug 20262.0.5 UpdateBlastFX 2.0.5 is now live! This update brings MacOS support, higher resolution exports (4096 x 4096), more video export formats (AVI, MP4 & WebP) and the video export side of things is now handled by FFmpeg, take a look at the docs to see how to set that up There's also a new colour mode for particles so that they can sample their starting colour from a random point on the gradient, or the star…