WingsSimulations Flight Simulator 2027 · published
Hey everyone! Another week of solid progress to share, this time focused on performance and visual consistency.
Buildings & Rural Coverage The building system has been reworked from the ground up. It now performs more consistently across all environments, and we've integrated a new API that brings better detail and improved coverage to rural areas that were previously lacking.
Intel GPU Fix A bug causing clouds and terrain to not render correctly on Intel GPUs has been fixed. If you were affected by this in earlier builds, it should now be working as expected.
Instancing Overhaul We've significantly improved how instancing is handled, meaning the sim can now render a much larger number of buildings at once without taking a performance hit. This is a big step forward for dense urban environments in particular.