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My Fire Is Bigger Than YoursNewsBalancing and Readability Improvements
In-game event

Balancing and Readability Improvements

My Fire Is Bigger Than Yours · published 3 May 2026, 23:32 UTC · build 22471777

All newsPlayers around this dateRead on Steam

Quick update to improve the starting experience and some readability issues

  1. Starting Upgrade nodes updated to introduce rain shield earlier

  2. Rain Balancing tweaked

  3. Spawners now blink red when they are in fire (before they get destroyed)

  4. Formatted result screen text to make results clearer

  5. Unity version update

and here's hoping that didn't break anything else 🤞

More from My Fire Is Bigger Than Yours

Other announcements

All news
Game update16 Sep 2026Patch #2.5 - Added Simplified Physics Performance SettingHi all! I see there's still some issues with performance. I've just released an update to try and address that! - Added an option to turn on simplified physics in the Settings menu. This should improve performance in Phase 3. I'm still testing it more, hence it's not on by default. - Fixed a bug with upgrade nodes staying red if double-clicked when unaffordable.Game update3 Sep 2026Patch 1.21 – Performance FixesV1.03 - Performance improvements so Phase 3 rounds lag and stutter a lot lessIn-game event3 Sep 2026Patch #2 - Updated Phase 3 and Progression UpdateHi all! I've just pushed Update #2! My goal with My Fire Is Bigger Than Yours was always to make a short, escalating experience built around finding multipliers, creating ridiculous chain reactions, and watching the numbers keep going up. Based on your feedback and watching people play, there were a few things getting in the way of that - especially in Phase 3. Phase 3 has been reworked 🛠️ Pha…