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Shotgun King: The Final CheckmateNewsPatch Notes for v1.621: Even more bugfixes
Game update

Patch Notes for v1.621: Even more bugfixes

Shotgun King: The Final Checkmate · published 29 Apr 2026, 17:52 UTC · build 23015581

All newsPlayers around this dateRead on Steam

Hi Royals,

It's very important to us that when you get your butt handed to you by the game, you cannot put the blame on bugs. This new stability patch goes one more step towards achieving this.

This patch fixes the last of the issues that were reported to us on our Discord. If you find any more, please come on there and tell us about it so that we may fix it!

Here's the changelog for this version:

  • [FIX] Fixed a bug where if the pike-wielding apocalypse horseman killed a holoking, the game would go into an existential crisis.

  • [FIX] Unicorns and Sokoban rooks can no longer kill you by pushing you off the board's edge if you have Elusive.

  • [FIX] Throwing a Theocracized bishop at a rook while Castle is active will no longer confuse the game into crashing.

  • [FIX] Using Force-feeding when missing a grenade with the Attila will now properly load an additional shell anyway.

  • [FIX] Slayer's soul description no longer says you can create a slayer if you have Soul Projection. (you can't)

  • [FIX] Bold Plan will no longer duplicate cards in the card pool.

  • [FIX] Rumble is back for gamepads and SteamDeck!

  • [MODDING] The reboot button works once again!

  • [CHEAT] Added a secret button in-game to input cheatcodes on the SteamDeck

We wish you a lovely end of the week, and a nice 3-days weekend for all our non-American monarchs!

Act wisely,

-PUNKCAKE Délicieux 🥞

More from Shotgun King: The Final Checkmate

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Game update4 Aug 2026Quickpatch v1.623bHi royals! This is another quickpatch because I wanted to use the newest version of our engine which should be more stable on finicky systems. But I also took the opportunity to fix two leftover bugs in the codex and make it possible for modders to use the "vision" cheat functionality. That's litterally the entire changelog, look for yourself: · \ Fixed a bug in the codex where card panels woul…Game update15 Jul 2026Patch Notes for v1.623: Another round of bugfixesHi Royals! Well, I was self-indulgent and hid a funny interaction in the last patch, and now I reap the consequences. There were a few new bugs, and it also made some pre-existing bugs more noticeable. So here's a new patch that fixes all that! We also found out that there was an issue with our engine, where one of the libraries it uses would fail to do its job properly on computers with an ARM…Game update26 Jun 2026Quickpatch v1.622bHi Royals! I hope you're having a nice Summer Sale. All our games are 40% off , just so you know. Anyway, that's not why I'm here. We just updated the game with another quickpatch. We're trying to get the game as stable as possible for the console port. I think we're getting there. If you find anymore bugs, please let us know on our Discord! Changelog for v1.622b: · \ Added a message that says…