Autumn
- When autumn comes, trees turn to fall colors. Only the leaves change — to yellow, orange and red — and each tree turns at its own time and in its own color.
- In late autumn the leaves blow away in clumps until only bare branches are left. In winter snow settles on the branches, and in spring the leaves grow back.
- Many more leaves drift through the air in autumn. They fall from trees that are shedding, rest at their feet for a moment, then fade.
Getting started
- Opening a new world now starts the controls tutorial right away (the same as "Learn controls" in the ESC menu). Until you finish it or press Skip, it is offered again whenever you open a new world.
- Fixed the previous tutorial carrying over when you went back to the lobby mid-tutorial and opened a new world.
Multiplayer
- Fixed joining with a room code failing with "Room not found". You no longer need to be Steam friends — the code is enough.
- The host now sees the room code and waiting status in the top-left corner and is notified when someone joins or leaves. Closing the room window keeps the room open.
- Fixed items dropped from trees and rocks looking choppy on a joining player's screen (1.5.104).
Combat
- Fixed the first swing of an attack order going into the air behind you. Your character now turns to face the target first.
Performance
- Reduced big frame drops after switching back from another window and right after a failed cloud save.
Weather & display
- Fixed snowflakes falling from a clear sky after rain stopped.
- The time and season text under the minimap no longer spills out of its plate.
- Fixed some Korean text (critical hits, animal names) appearing when playing in English.
The playtest runs until October 31 (up to 20 in-game days per account). Update RogueForge Playtest in your Steam library to play.
Bugs & feedback: https://discord.gg/7EjxXRARr9
Wishlist: https://store.steampowered.com/app/5254360/RogueForge/