A small patch — mostly under-the-hood fixes, with a couple of things you'll actually notice.
- Clearer feedback when an item doesn't fit. Reworked the visual response when you try to place something where it can't go.
- The hint is easier to read — the background behind it now dims.
- Quests now count items that were already on the level. Previously only items you'd picked up yourself were counted.
- Fixed merging an item that has something standing on it.
- The save system is more resilient.
- Updated the Unity version
Thanks to everyone sending bug reports — almost everything on this list came from you.