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UI, Balance, and Bug Fixes · Between Gods Playtest · SteamPeaks
Between Gods Playtest
News
UI, Balance, and Bug Fixes
Game update
UI, Balance, and Bug Fixes
Between Gods Playtest
· published
13 Sep 2026, 19:06 UTC
All news
Players around this date
Read on Steam
Update & Balance Patch Notes
UI & Quality of Life
Added a new notification popup to alert players when mastery points are available to spend.
Added native support for
16:10
and
4:3
aspect ratios.
Gameplay & Balance
Max HP Items:
Picking up an item that increases max HP now heals the player for a proportional amount (instead of a full heal).
Enhance Shield:
Removed the negative debuff penalty from the effect.
Shield Rebalancing
Giant Shield:
Increased MAX HP value from 40 to
60
.
Chain Shield:
Increased MAX HP value from 25 to
40
.
New Equipment Combos
Ordinary Cub + Primitive Shield
Spike Cub + Spike Shield
Scimitar + Spartan Shield
Bug Fixes
Fixed an issue where the Blacksmith was not properly applying the attack bonus.
More from Between Gods Playtest
Other announcements
All news
Game update
9 Sep 2026
Give Your Legs a Break! Enemy Low Attack Nerf
I heard your feedback, those enemy low attacks were coming out way too fast to predict. I slowed down the attack speed to give you enough time to react and avoid taking unfair damage.
Game update
8 Sep 2026
UI Fixes, Bloom Adjustment & Localizations
Bug Fixes & System Improvements · Merchant Auto-Buy Fixed: Resolved an issue where items were automatically purchased upon entering the Merchant screen. · Amulet Max HP Calculation: Fixed a bug causing incorrect Max HP stats when replacing or merging amulets. · UI & Menu Fixes: Corrected visual glitches in the Merge menu. · Input Navigation: Fixed an issue where ESC would not close active pop-u…
Game update
5 Sep 2026
Little update
Adding Mastery pop-up · Auto-detect system language · Fixed a bug where returning to the menu and continuing the game caused the traveled path to not be recorded