
v1.0.9 Planet Killer Patch notes
New Features and changes:
Steam Cloud enabled, now you can save your progress across different devices instead of only locally on one device.
Re-rolls: Each run starts with 3 re-rolls you can use in the planetary rewards screen, use them carefully.
Peek feature: Hold SHIFT in Loadout screen when the planetary rewards screen is visible to fade it out and inspect your loadout before accepting a planetary reward.
You can now use CTRL + Click to sell items in the galactic shop.
Planet Levels in the star map have been normalized and more accurately reflect the actual threat levels of the planets so players can more easily make decisions based how difficult the planet encounter will actually be.
Game Balance:
Wingmen immediately take evasive action and start shooting at the start of a battle.
Planet Bonus damage against wingmen re-tuned, wingmen were getting destroyed too quickly early on with the modifiers.
Active cores durations and cooldowns have been properly rebalanced and retuned.
Projectile Replicator and Damage boost active cores have had their duration reduced massively.
Bug Fixes:
Fixed desync with Planet Killer rank and emblem.
Fixed an issue where active hull bonus items could grant permanent hull.
Fixed an issue where active shield regen items did not work properly.
Fixed an issue where Reinforced Plating would not repair your ship if purchased in a shop.
Fixed an issue where the windows cursor would sometimes appear over the custom game cursor.
Fixed an issue that could cause a rare crash on warping away from a planet.