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SurfsUpNewsGet SurfsUp Supporter & SurvivalScape for free
In-game eventrunning now

Get SurfsUp Supporter & SurvivalScape for free

SurfsUp · published 8 Sep 2026, 17:12 UTC

All newsPlayers around this dateRead on Steam

I've teamed up with Alienware Arena to provide a giveaway for the SurfsUp Supporter DLC!

Simply click this link (https://na.alienwarearena.com/ucf/show/2176141/boards/contest-and-giveaways-global/Giveaway/surfsup-supporter-dlc-key-giveaway) and click GET KEY.

Then you can Activate a Product on Steam from the client, from a browser, or from your library.

Once you've activated the supporter DLC, you can head over to https://surfsup.website/survivalscape and claim a free copy of SurvivalScape, my first Steam release.

Thank you all so much,

Mark ❤️

Patch Notes:

New Players


- Recreated Tutorial map
- First launch now shows a TRY THE TUTORIAL popup (shows for everyone)
- New PLAY TUTORIAL button at the top of the main menu, shown until you earn Tutorial achievement
- Accepting starts the tutorial in a public lobby tagged NEW PLAYER, so other players can join and help out
- NEW PLAYER lobbies sort to the top of the server browser
- Finishing the Tutorial map awards an achievement

Maps


- New Maps: Qorb and Mondrian by @any_other
- bhop_emevaelx3: start and finish zones fixed
- Fixed a restart bug on imported maps where you could override your spawn point
- surf_jagerbomb teleport brush imported shape fixed (tower reset)
- surf_goliath: failing a run sends you to the proper respawn point now
- surf_sandtrap2: removed the reset teleport
- Corn Maze: baby ghosts twirl again
- Azure: end zone fixed
- Dream: fixed a script error on load
- Climb maps: fixed a script error on load
- Removed unused height map settings from 59 maps, they were ignored by the engine and spammed warnings on load

World Records


- World record announcements no longer get lost when Steam is slow to show the new holder
- Fixed an issue where changing modes between posting would cancel the post
- The game will now resend WR updates if the message fails to post

Overtime


- Fixed an issue where end of map timer didn't go into overtime
- A passed RTV works the same way
- Loading a checkpoint during overtime ends your run, so overtime can no longer be stretched by restarting to a checkpoint

Replays


- All runs without replays have been purged (sorry to bonus / mode times whose replays were lost with the leadeboard refactor last patch)
- Fixed replays not saving when you restart to a save loc right after finishing,
- Added replay upload retry
- Fixed a stuck replay upload that could delete the next run's recording
- Removed the false "recording already finalized" warning after restarting to a save loc

Hosting


- Free lobbies now hold 16 players instead of 8
- Your lobby name and starting map are remembered between sessions
- The player count defaults to the largest lobby you can host until you change it

Settings


- The Particle Effects video setting now applies to every map

Engine Upgrade


- I identified and fixed two crash issues with my custom Godot fork

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