Neverbound Playtest · published · build 25091125
Ever since the first Neverbound playtests started, all of our minigames have been in graybox, dressed in basic visuals so that you can test out the mechanics and the feel of the game without any polish getting in the way. But that’s no longer the case! We have dressed up 15 of our minigames for the occasion, and you can test them out now through our playtest.
None of this is decoration for its own sake. We dressed up the minigames because graybox tells you nothing about the tone of Nevebound, about the deep narrative or the world you’re stepping into. So, we rolled up our sleeves and gave our minigames a fresh coat of paint that better depicts the tone, the dread, the strategic chaos, and the betrayal baked into the very essence of Neverbound. This won’t be the final version of these minigames. These are placeholders used to convey the tone of Neverbound. For the full release, deep lore, narrative, unique designs, and easter eggs will be added to all minigames and boards. This means a complete rework of current visuals, not touch-ups or modifications.
Here is the full list of minigames that have been dressed up:
Hedgehog Drive
Table Manners
Eye For an Eye
Drowning Pool
Psychic Pruning
Balls Course
Choose And Die
Pushing Obstacles
Stop Player
Line Jumping
Hiding Platforms
Ball Drop Peg
Object Pickup
Attacking Cylinders
Jump Dodge
Obstacle Ring
Remember, Neverbound mixes with friends and a bit of strategic, well-planned betrayal on the side. So, make sure you bring a couple of friends as you test out the minigames!
Update your build, jump into the playtest, and see for yourself how much closer this feels to the game we're building.